
Getting into the animation industry
Where to start, what to pay attention to, and what to focus on in the early stages of your career


Motion designer and Head of Animation at the video production department of the online school Foxford. Mentor at H. I help people grow and build careers in the animation industry.

Where to start, what to pay attention to, and what to focus on in the early stages of your career

A step-by-step guide to developing an animation project from idea to final product based on a specific brief

In-depth evaluation of the strengths and weaknesses of your animation projects

Support in preparing your portfolio, resume, and a skill development plan for both beginners and practicing professionals
Worked as a motion designer both in-house and freelance.
Freelance work, blogging, and creating a mobile video editing course.
Started as Head of Animation at Foxford. Recruited and interviewed team members; developed the animation project pipeline.
Head of Animation at Foxford. Launched a podcast about leadership.
Head of Animation at Foxford. Led the integration of a new animation team within the video production department.
Head of Animation at Foxford. Built the animation team’s website; trained the video production team in creating animation projects; systematized onboarding for new hires.
Head of Animation at Foxford. Led the team’s adaptation to AI tools; trained interns in motion design from scratch. Started mentoring at H.

A session on computer graphics, VFX, 2D/3D design and animation, and UI/UX for children aged 7–11; part of a career guidance program in IT (“Digital Foresight”).

I consult specialists and teams in animation and video production: skill assessment, portfolio and resume preparation, career strategy, and process optimization.
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Conversations with managers and employees about leadership and team management in a corporate environment. I developed the brand, selected topics and guests, edited, hosted, and promoted the podcast.
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My own course on mobile video editing and effects creation.



Foxford’s first animated project. Built the illustration and animation production structure and assembled the animation team.
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Designed the animation production pipeline.

Developed a motion design training program from the ground up.

Conducted 20+ interviews; currently managing a team of 9 full-time specialists.

Created a resource covering team workflows, guidelines, and an internal knowledge base.

Optimized the onboarding process to ensure a smooth integration into the team.